package com.mind.client;

import java.net.URI;

import com.mind.client.websocket.WebSocketClient;
import com.mind.core.server.GameLoader;



public class GameClient {
	/**
	 * @param args
	 * @throws Exception 
	 */
	public static void main(String[] args) throws Exception {
		GameLoader.getInstance().dealCodec();
//		for(int i=0;i<3;i++){
//			new ClientThread().run();
//		}
		WebSocketClient client=new WebSocketClient(new URI("ws://172.31.8.50:8002/websocket"));
		client.start();
	}
}
